
Earlier this week, Xbox announced a new multi-year partnership with AMD to co-engineer custom silicon for its next-generation hardware. Now, AMD Chair and CEO Lisa Su has shared more details in a new video. She highlights what this deeper collaboration means for the future of gaming.
You can catch up on the original announcement and what it means for Xbox consoles, handhelds, and cloud devices in our coverage here.
More Than Consoles: Full Chip Roadmap Ahead
In the new video, Lisa Su calls the partnership a continuation of “over two decades of partnership, innovation, and trust.” She confirms that AMD will no longer focus solely on custom chips for Xbox consoles. Moving forward, AMD will develop a full roadmap of gaming-optimized chips. These will combine Ryzen and Radeon technology across consoles, handhelds, PCs, and cloud platforms.
This expanded effort includes a focus on seamless experiences across all screens. It’s backed by powerful AI rendering models and next-gen visual features.
AI, Backwards Compatibility, and a Unified Ecosystem
Lisa Su emphasized that backwards compatibility will remain a priority. “We’re doing it all with backwards compatibility,” she noted, reinforcing Xbox’s promise to support your existing game library. This future-facing tech will benefit both developers and gamers, with AMD and Xbox aiming to build “a vibrant, open ecosystem” across hardware categories.
The roadmap also includes foundational AI models to push new advances in rendering, bringing more responsive and visually detailed gaming across Xbox-supported platforms.
This update follows the recent reveal of the ROG Ally Xbox Edition, one of the first handhelds optimized for the Xbox ecosystem. With AMD’s expanded involvement, Microsoft is clearly positioning itself to support flexible form factors across console, cloud, and PC.
As always, remember to follow us on our social media (e.g., Threads, X (Twitter), Bluesky, YouTube and Facebook) to keep up with the latest news.