Ubisoft is kicking off the new year with exciting details about Assassin’s Creed Shadows, set to release on February 14, 2025. The latest update focuses on the parkour system, a hallmark of the series, with enhancements tailored to the game’s Feudal Japan setting. From towering castle fortresses to natural landscapes, Assassin’s Creed Shadows looks like it will have a wide variety of environments designed to showcase the parkour system’s versatility.
Let’s take a brief look at the new parkour system in Assassins Creed Shadows.
Refined Controls and New Input Mapping
Assassin’s Creed Shadows introduces updated input mapping, ensuring smoother transitions between parkour actions. The dodge button now merges with parkour down mechanics, opening up new moves like acrobatic dodges over railings and silent drop-downs. Additionally, the new prone stance adds versatility to movement and stealth, enabling better control in high-stakes situations.
The updated input mapping separates stance-switching from parkour actions, allowing for greater control and avoiding unintended movements.
Enhanced Parkour Essentials
Core parkour mechanics, such as Parkour Up and Parkour Down, return with significant improvements. Holding the parkour up button lets you leap, climb, or traverse large gaps, while parkour down mechanics allow for smooth and stealthy descents. Recovery Rolls reduce fall damage and noise, offering a strategic edge during high-profile maneuvers.
With these refinements, understanding how each input contributes to parkour flow becomes essential for maintaining momentum and executing moves effectively.
Dual Protagonists: Naoe and Yasuke
Assassin’s Creed Shadows introduces two distinct playstyles through its dual protagonists, Naoe and Yasuke. Naoe’s speed and agility make her ideal for high-speed navigation across rooftops and narrow pathways. Her sprint dodge lets her clear obstacles like fences and railings with ease, while her automated passovers ensure smooth movement over smaller barriers without losing momentum. These abilities shine in stealthy missions or when quick escapes are necessary.
Yasuke, on the other hand, offers a more deliberate and powerful approach. His shoulder tackles allow him to break through destructible obstacles like barricades and crates, compensating for his slower pace with raw strength. While he lacks Naoe’s agility, his resilience makes him well-suited for areas where brute force can open new paths.
Together, the two characters provide complementary playstyles, allowing you to tailor your approach based on the mission at hand. Whether you prioritize speed and stealth with Naoe or strength and endurance with Yasuke, the choice impacts how you navigate the game’s challenges.
The Grappling Hook and Advanced Moves
The grappling hook takes centre stage as a game-changing tool, enhancing vertical and horizontal mobility. You can use it for vertical ascents, swinging across gaps, or even extending your reach during wall runs. Paired with techniques like stance dodges and wall run ejects, the grappling hook adds versatility to your parkour moves.
Ubisoft promises intricate parkour routes within Japan’s diverse settings, including hidden natural paths and perilous castle infiltrations.
A Parkour Experience Like Never Before
Assassin’s Creed Shadows looks like it will deliver the most dynamic parkour system in the series. With tailored enhancements and refined mechanics, I can’t wait to explore Feudal Japan. The game launches on February 14, 2025, and promises to set a new benchmark for the franchise.
Are you ready to leap into action? Share your thoughts on the updated parkour system and what excites you most about Assassin’s Creed Shadows in the comments below!
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