
You’ll face hordes of “Working Dead” cyborg employees, still grinding for Meternal Jobz long after their lives ended. The economy is booming, overtime is constant, and working 24/7 is seen as noble. Your heroine isn’t buying it.
Yuke’s is best known for wrestling games. They worked on the WWE SmackDown! series for over a decade, including Here Comes the Pain, SmackDown vs. Raw, and later WWE 2K titles. More recently, they returned with AEW: Fight Forever. They also developed Rumble Roses, a wrestling-meets-anime brawler with over-the-top visuals and tone. So while Full Metal Schoolgirl might seem like a departure, it builds on their experience with chaotic action and stylized combat.
Here’s everything we know so far.
A Cyborg Rebellion Against Corporate Control
The year is 2089. Japan has become an economic powerhouse, but at a cost. Work never stops, and endless overtime is seen as a badge of honour. The nation’s entire economy is controlled by one corporation, Meternal Jobz.
This megacorp doesn’t just overwork its employees. It turns them into machines. Even after death, its workforce keeps going, now reanimated as obedient corporate drones called the Working Dead. You play as a fully mechanized schoolgirl who’s had enough. Armed to the teeth and ready to fight, she storms Meternal Jobz headquarters to destroy the company from the inside out. Your mission? Climb through a 100-story skyscraper, defeat its army of cybernetic staff, and face the CEO waiting at the top.
It’s a revenge story with a satirical edge. The game plays up the absurdity of nonstop productivity and toxic workplace values, turning it into a chaotic, violent rebellion.
One Hundred Floors of Mayhem
Full Metal Schoolgirl throws you into a massive 100-floor skyscraper where every level is packed with danger. You fight your way upward toward the CEO’s office using a mix of melee and ranged weapons, while dodging traps and cyborg office drones known as the “Working Dead.”
Each run starts at the bottom. If you fall, you lose your weapons and gear. However, you can use materials and cash earned during combat and livestreams to improve your core stats through permanent upgrades called MODs.
Weapons come in all forms. There are over 100 to collect, from shotguns and Gatling guns to chainsaws and blades. Your character can instantly transform her arms into different tools, letting you switch weapons based on the situation.
The layout of each floor changes with every attempt, so no run feels the same. Traps are random, enemies shift locations, and the action stays fast and chaotic. Tight corridors and limited space make each fight feel close and personal.
Full Metal Schoolgirl Release Date, Pre-Orders, and Editions
Full Metal Schoolgirl launches October 23, 2025, for PlayStation 5 and PC. A digital Deluxe Edition will be available alongside the standard version, with extra content for fans who want more customization options.
The Deluxe Edition includes bonus costumes and accessories, like outfits from OneeChanbara Origin, as well as exclusive cosmetic items such as the Furball and “Now I’m Pissed Cat” accessories in multiple colours. These bonuses are only available to those who pre-order before release day.
Pre-orders open on the PlayStation Store starting July 2. PlayStation Plus members will also get a 10 percent discount when buying either version. No word yet on a physical release or launch on other platforms, but D3Publisher says more news is coming soon.
Curious about Full Metal Schoolgirl? Let us know if you’re into the concept or just here for the chaos.
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