Nintendo Treehouse Live Nintendo Switch 2 Day 2 Recap

A vibrant red graphic showcases details for Day 2 of the Nintendo Treehouse Live event, highlighting game titles for the Nintendo Switch 2 set to feature on April 4, 2025.

Following the jam-packed Day 1 stream, to today’s Creator’s Voice blog post about The Duskbloods, Day 2 of Nintendo Treehouse: Live kept the momentum going. With new segments, returning games, and expanded looks at several Nintendo Switch 2 games it was full of action. Across 3 more hours of gameplay and developer insight, we got to see how previously revealed games continue to evolve. And, how Switch 2’s hardware supports deeper gameplay and smoother performance.

Today’s lineup included new demos and new details for Super Mario Party Jamboree Nintendo Switch 2 Edition + Jamboree TV, Mario Kart World, Bravely Default Flying Fairy HD Remaster, Kirby and the Forgotten Land Nintendo Switch 2 Edition + Star-Crossed World, Street Fight 6 Years 1–2 Fighters Edition, and a second, more feature-focused look at Donkey Kong Bananza.

As someone who was already impressed by Day 1, I wasn’t sure how much more they could show. But, I came away with even more to think about. From control surprises to remaster upgrades and co-op enhancements, the Day 2 stream gave us another solid preview of what Switch 2 can deliver. Let’s break it all down.

Super Mario Party Jamboree Nintendo Switch 2 Edition + Jamboree TV Brings Classic Chaos with New Tricks

Day 2 opened with a closer look at Super Mario Party Jamboree Nintendo Switch 2 Edition + Jamboree TV. We got new details on boards, minigames, and the way Switch 2 hardware smooths out the party experience. While much of the core gameplay will feel familiar, the stream showed how this edition brings some new structure to the chaos.

One of the biggest additions is Jamboree TV. This is a new feature that acts like a central hub and tracker for the entire game. It keeps tabs on your game progress, stats, and performance across modes. It also lets you review your party history, watch minigame replays, and keep an eye on leaderboard changes during longer sessions.

Characters dance exuberantly on a colorful stage in this captivating Nintendo Switch 2 game, with scores gleaming in the corners. Experience the excitement as seen on Day 2 of the Nintendo Treehouse Live event, where every move counts towards victory and fun is endless.

They also highlighted a few new minigames, including a rhythm-based one using Joy-Con 2’s enhanced motion controls, and a multiplayer-focused challenge that lets you split into duos to complete larger objectives—something that feels more strategic than chaotic. A new board shown during the demo featured shifting paths and event spaces tied to weather conditions, adding more unpredictability to each round.

One detail that stood out: load times are much faster. Going from the board to minigames and back again felt seamless. Transitions that used to take several seconds on Switch now happen almost instantly. For anyone who loved past Mario Party entries, this Switch 2 version feels like a smoother, more connected version with smarter tracking and quality-of-life upgrades that could make repeat play more rewarding.

Under the vibrant sun of a tropical beach, video game characters come to life with face icons gleaming above and dice blocks twirling in mid-air, reminiscent of a scene straight from Nintendo Treehouse Live on Day 2.

Mario Kart World Knockout Tour Mode Supports Split-Screen Play

The Day 2 segment revisited Mario Kart World’s Knockout Tour mode, this time showcasing how it works in local multiplayer using split-screen. During the demo, two Switch 2 systems were shown, each running split-screen with two players—letting four racers compete together online.

Each pair of racers was treated as a team within the same elimination bracket. To advance, both teammates had to qualify. If one placed above the cutoff but the other didn’t, the team was eliminated together. This twist adds a new layer of pressure and cooperation, pushing you to think about placement as a unit rather than just individual performance.

The stream also demonstrated how smooth the experience felt even with multiple screens in play. Transitions between races remained fast, and the game’s visual performance didn’t seem to dip despite the added processing.

If Knockout Tour already looked like a strong competitive addition during Day 1, this co-op variation makes it even more versatile—especially for friends teaming up online from the same couch.

Colorful map of a racing game with various tracks and kart icons, labeled "Golden Rally," showcased during Nintendo Treehouse Live on Day 2 for the Nintendo Switch 2.

Bravely Default Flying Fairy HD Remaster Preserves the Classic, Adds Flexibility

The Nintendo Treehouse segment for Bravely Default Flying Fairy HD Remaster focused on how this updated version modernizes the 3DS original while staying true to its roots. Visual upgrades, control improvements, and flexible speed settings were the main points. It gives fans and newcomers more ways to enjoy the game’s turn-based structure.

The stream highlighted the full HD visual update, which brings sharper character models, improved lighting, and more detailed environments without changing the original art direction. The UI has also been adjusted for modern screens and controller inputs, with touch screen elements reworked for button navigation.

The game retains its signature Brave and Default system. Where you can spend or bank turns to plan strategies in advance. But now there are options to adjust battle speed and encounter rate from the main menu. These tweaks let you fast-forward through easier fights or slow things down to focus on strategy during boss encounters.

Nintendo Treehouse staff also noted the newly arranged soundtrack, which builds on the original compositions with improved fidelity. For those who prefer the original versions, you can switch back anytime from the settings.

While the core game remains the same, the HD remaster looks to make the experience more accessible. That includes better loading times and faster transitions between towns, menus, and battles. Based on what was shown, Bravely Default Flying Fairy HD Remaster looks like a thoughtful update of a cult favourite.

Fantasy RPG battle screen featuring characters facing off against a fearsome tree enemy. Command menu is displayed on the right, all set in a lush forest background reminiscent of a scene from Nintendo Treehouse Live Day 2 on the Nintendo Switch 2.

Kirby and the Forgotten Land Nintendo Switch 2 Edition + Star-Crossed World Expands Co-Op and Challenge Options

The Kirby and the Forgotten Land Nintendo Switch 2 Edition + Star-Crossed World segment emphasized expanded co-op features and the newly added Star-Crossed World content. While the original game already supported two-player co-op, this edition includes more options and upgrades that improve how both players interact with the world.

One key change is how camera tracking has been adjusted. The stream showed how the camera no longer snaps or limits movement when one character lags behind. Instead, it smoothly pans and re-centers, allowing co-op partners to explore without feeling tethered. This makes the experience feel less restricted and more comfortable, especially in exploration-heavy zones.

The new Star-Crossed World content was briefly shown. It features a space-themed area with gravity-altering zones, puzzle segments, and unique enemy types. Nintendo Treehouse staff hinted that this expansion leans more into platforming precision and optional challenge levels than the main story. It’s designed to reward experienced players while still being approachable for co-op sessions.

They also noted that load times have been reduced and transitions are faster. Additionally, the game now runs at a higher framerate and resolution on Switch 2. Specifically, it targets 60 frames per second across all modes. It runs at 1080p in handheld or tabletop mode and 1440p while docked.

Kirby and the Forgotten Land Nintendo Switch 2 Edition + Star-Crossed World looks like a more polished and expanded version of one of Kirby’s strongest outings, with enough tweaks to make a return visit worthwhile—especially if you’re playing with a friend.

During Nintendo Treehouse Live: Day 2, a cartoon character expertly slides on ice, narrowly avoiding spiky creatures in a challenging lava-filled volcanic landscape.

Street Fight 6 Years 1–2 Fighters Edition Adds New Modes and Reworked Input Options

The segment for Street Fight 6 Years 1–2 Fighters Edition gave us a closer look at the Switch 2 version of the game. It highlighted both its performance upgrades and a few platform-specific features. While the core content is identical to other platforms—including all Year 1 and Year 2 characters—the focus was on how the game feels and functions on Nintendo’s new hardware.

One of the biggest reveals was the use of Joy-Con 2’s motion input and customizable control layouts. Nintendo Treehouse staff walked through a reworked training mode interface, which includes new options for assigning simplified controls, adjusting combo assists, and fine-tuning feedback for different skill levels. It’s clear this version is trying to cater to both newcomers and returning fans.

Performance-wise, the Switch 2 version targets 60 FPS during fights and was described as running smoothly throughout the demo. Load times between menus, matches, and replays were noticeably reduced compared to past Nintendo fighting game ports. Everything moved quickly, from character select to post-fight summaries.

It was also confirmed that the full World Tour single-player mode is included. And, we got to see a short sequence from one of the early missions. The segment didn’t dive deep into online features. However, they briefly noted that crossplay support is enabled and uses Capcom ID syncing to preserve unlocks and stats across systems.

For Switch 2 owners hoping to jump into the full Street Fight 6 experience without compromises, this edition looks to deliver the complete package with some welcome ease-of-use improvements.

Two handheld game consoles in wireless match playing a fighting game, reminiscent of Nintendo Treehouse Live action, with one-on-one intensity and fiery effects.

Donkey Kong Bananza Digs Deeper Into Underground Exploration

Finally, we got another look at Donkey Kong Bananza. The focuse this time was on early-game progression and how the game’s digging and destruction mechanics work in practice. While Day 1 gave us the basics, this segment offered more detailed examples. We got to see how how terrain layers, companion abilities, and new obstacles all come together during regular play.

The section shown took place in the Lagoon Layer, one of the first major zones. It emphasized Donkey Kong’s ability to mine through various material types, uncover hidden paths, and collect bananium, a key resource used to unlock new stages and advance deeper into Ingot Isle. Each layer presents its own visual identity and material properties. Some are soft, some sticky, and others that require multiple slams or companion help to clear.

One new mechanic introduced was the Void Stake. It’s a purple marker that DK can pound to open shortcuts and access new routes. It ties into the game’s light puzzle elements, giving the terrain more than just visual variety. Throwing chunks of the environment, a feature highlighted again here, also played a big role in both clearing obstacles and revealing secrets.

The segment reinforced just how reactive and physics-driven the environments are. Nearly everything Donkey Kong interacts with—from boulders to roots to buried platforms—serves a purpose. It keeps movement and problem-solving linked in a way that feels different from past DK adventures.

Overall, this second look helped clarify how Donkey Kong Bananza’s systems evolve over time. If the Day 1 segment sold the concept, Day 2 showed how that concept holds up once the game gets going.

In a vibrant jungle video game scene reminiscent of a Nintendo Treehouse Live showcase, explosions burst around as characters sprint past a glowing arrow sign, capturing the exhilarating energy of an epic Day 2 adventure on the Nintendo Switch 2.

Final Thoughts on Nintendo Treehouse Live Nintendo Switch 2 Day 2

If Day 1 was about first impressions, Day 2 showed how those ideas hold up with more time and context. The games featured today weren’t all new, but the stream gave each one space to reveal something extra. Whether it was a clever use of the Switch 2 hardware or a small design choice that changes how the game plays.

Super Mario Party Jamboree Nintendo Switch 2 Edition + Jamboree TV made a strong case for how simple quality-of-life improvements, like better tracking and faster load times, can reinvigorate a party game. Mario Kart World’s Knockout Tour split-screen support also stood out. Especially for how it lets two friends enter the same elimination bracket and try to survive the chaos together.

The spotlight on Bravely Default Flying Fairy HD Remaster was a nice surprise. Especially with the updated UI, re-recorded music, and higher resolution making it feel closer to a modern release. Kirby and the Forgotten Land Nintendo Switch 2 Edition + Star-Crossed World reinforced that these upgraded re-releases are more than visual boosts, with camera tweaks and co-op improvements that could change how you experience the game.

Street Fight 6 Years 1–2 Fighters Edition showed Switch 2 isn’t just handling ports. It’s aiming for feature parity, and even building in options that make it easier for more people to play. And Donkey Kong Bananza continues to look like one of the most inventive DK games in years. With gameplay that goes deeper the more you dig in—literally and mechanically.

Nintendo has confirmed a dedicated Mario Kart World Direct is coming April 17, and we’ll be covering that as well. If today’s glimpse of the mode left you curious, you won’t have to wait long for more.

What stood out to you from Day 2? Let us know in the comments below.

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Jon Scarr (4ScarrsGaming)

Jon is a proud Canadian who has a lifelong passion for gaming. He is a veteran of the video game and tech industry with more than 20 years experience. Jon is a strong believer and supporter in cloud gaming, he's that guy with the Stadia tattoo! He enjoys playing and talking about games on all platforms and mediums. Join the conversation with Jon on Threads @4ScarrsGaming and @4ScarrsGaming on Instagram.

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