NVIDIA Confirms DLSS, Ray Tracing, and AI Features for Nintendo Switch 2

Nintendo Switch 2 DLSS and Nvidia logos on a red background with an "X" between them, hinting at new gaming horizons with ray tracing potential.

In a new blog post, NVIDIA detailed how its custom processor is powering the Nintendo Switch 2, Nintendo’s next hybrid console, offering big leaps in performance, visual quality, and developer tools. 4K gaming was already confirmed in the Nintendo Switch 2 Nintendo Direct. This marks the first official word from NVIDIA about their role and the technologies behind it.

For fans following Switch 2 rumours over the past few years, this moment delivers long-awaited clarity. And for developers and tech-minded gamers, it highlights just how different this generation will be. Not just in resolution, but in how AI and ray tracing will shape future Nintendo experiences.

Ray Tracing, DLSS, and AI Features Confirmed

NVIDIA’s blog confirms that Nintendo Switch 2 will include RT Cores for ray tracing and Tensor Cores for AI-powered features like DLSS. These cores will support sharper visuals, better lighting and shadows, and smoother frame rates without sacrificing image quality.

DLSS upscales resolution using AI, helping games look cleaner and run more efficiently. This means Switch 2 games can maintain performance while appearing sharper on 4K displays. Ray tracing, meanwhile, allows for more realistic lighting, reflections, and ambient effects—features rarely seen in past Nintendo hardware.

NVIDIA also confirmed that Tensor Cores will power new social features like AI-based face tracking and background removal in video chat, which ties directly into the GameChat functionality shown in the Nintendo Direct and Ask the Developer interview.

Donkey Kong swings through vibrant red and purple coral underwater, powered by the stunning graphics of the Nintendo Switch 2. The scene comes alive with ray tracing, capturing its determined expression in dazzling detail.

Performance Targets and Developer Tools

NVIDIA reconfirmed that Switch 2 supports up to 4K resolution in TV mode and up to 120 FPS at 1080p in handheld mode—details Nintendo already shared during the Switch 2 Direct. HDR support was also reiterated. New to this blog post is confirmation of Variable Refresh Rate (VRR) support via NVIDIA G-SYNC, which should reduce screen tearing and provide smoother gameplay, especially in handheld mode.

The blog also highlights a 10x jump in GPU performance over the original Switch. Alongside the hardware boost, developers get access to upgraded tools, optimized APIs, and better physics systems, which should streamline development and open up more possibilities for both Nintendo and third-party studios.

Long-Rumoured Features, Now Official

It’s surreal finally seeing DLSS, ray tracing, and NVIDIA’s AI-powered tech confirmed after years of leaks and speculation. Like many others, I wasn’t sure how much of it would actually make it into the final hardware. But now that it’s official, I’m especially curious to see how developers use AI upscaling and face tracking in real games—not just tech demos.

The performance promises are solid, but it’s the AI integration that really sets this apart. We’re no longer just talking about prettier visuals—there’s potential for smarter, more flexible gameplay systems, smoother social features, and hopefully fewer technical trade-offs.

With DLSS, ray tracing, and advanced AI tools baked in from the start, the Nintendo Switch 2 looks ready to support a whole new wave of hybrid gaming experiences.

What do you think about the Switch 2’s tech features finally being confirmed? Are you more excited for better visuals or the potential AI use cases? Let us know.

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Jon Scarr (4ScarrsGaming)

Jon is a proud Canadian who has a lifelong passion for gaming. He is a veteran of the video game and tech industry with more than 20 years experience. Jon is a strong believer and supporter in cloud gaming, he's that guy with the Stadia tattoo! He enjoys playing and talking about games on all platforms and mediums. Join the conversation with Jon on Threads @4ScarrsGaming and @4ScarrsGaming on Instagram.

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