343 Industries has announced the return of VIP mode in the upcoming Halo Infinite update, Operation: Fleetcom. This fan-favorite mode, last seen in Halo 3, will be available starting July 30.
What is the VIP mode?
VIP mode is a team-based game mode, typically played 4v4. Each team has an initial VIP, who must be protected while attempting to eliminate the opposing team’s VIP. Key points for this mode include:
- Each team must reach 10 points to win.
- VIPs have extra health, making them harder to kill.
- Each VIP kill is worth one point.
- If the VIP dies, the next player on the team to die becomes the new VIP upon respawn.
- VIPs are marked with a nav marker and visual effects, making them identifiable to opponents.
The VIP mode will be available on the following maps:
- Bazaar
- Catalyst
- Forbidden
- Forest
- Illusion
- Interference
- Prism
Additionally, VIP mode will be integrated into Forge and Custom Games, providing a variety of new customization options. Players will be able to utilize new VIP-related nodes in the nodegraph scripting feature to tailor their gameplay experiences.
Available tools include:
- Set VIP
- Clear Team VIP
- On New VIP
- On VIP Killed
- Get Is VIP
- Set VFX Status
What else?
In addition to VIP mode, Operation: Fleetcom will reintroduce the Headhunter mode later in the operation. Details on Headhunter will be shared at a later date.
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