Orcs Must Die! Deathtrap – Game Review

In a vibrant landscape, characters wield weapons as they confront foes in the thrilling world of Orcs Must Die! Deathtrap.

Orcs Must Die! has been combining tower defense and third-person combat for over a decade, carving its own distinct niche. Developed and published by Robot Entertainment, the series expanded its reach with Orcs Must Die! 3, which launched as a timed exclusive on Stadia in 2020. This entry brought new large-scale battles to the forefront, drawing attention to the franchise’s signature mix of strategy and action.

Now, Orcs Must Die! Deathtrap builds upon the formula with more traps, enhanced roguelike elements, and fresh challenges. Featuring a wide range of playable War Mages and a plethora of traps, this installment offers options for both single and cooperative play. Its mix of strategy and direct combat continues to define the series’ approach.

As the latest entry, Orcs Must Die! Deathtrap refines its mechanics while emphasizing replayability and challenge. But does it successfully push the series forward? Let’s explore its story, gameplay, presentation, and more to find out.

The Rift War Continues

The story in Orcs Must Die! Deathtrap serves as a functional backdrop for its action-driven gameplay. Set after the events of Orcs Must Die! 3, the Rift Lord Vorwic’s defeat has shattered the orc legions into four warring factions. Each faction is led by a powerful general, each with unique motives and tactics, seeking to dominate the fractured forces. This division has created chaos across the kingdom, as these factions unleash relentless assaults on the magical rifts.

As a War Mage, your mission is to protect these rifts, which are crucial for maintaining the kingdom’s magic and stability. Each faction brings its own distinct threats, from brute-force assaults to more calculated strategies, requiring you to adapt your defenses. These dynamics add some variety to your battles while highlighting the fractured state of the orcs’ leadership.

The game’s short cinematic introduces this premise, outlining the stakes and your objectives as a War Mage. It provides a summary of the story for those who have never played a game in the series and serves as a refresher for returning fans. While the story doesn’t go into detail about character-driven arcs, it frames the gameplay by emphasizing the importance of defending the rifts. The cinematic also hints at the growing chaos caused by the orcs’ infighting, reinforcing the importance of your mission.

Each faction’s general influences enemy designs and behavior, adding variety to the conflict. This variety helps keep the action interesting, even if the story itself remains in the background. Protecting the rifts is the clear focus, with the story supporting the gameplay without taking centre stage.

In a colorful fantasy scene, animated characters from Orcs Must Die! engage in lively action near a domed building surrounded by vibrant foliage, as if poised to spring a clever Deathtrap.

Traps, Combat, and Chaos

The gameplay in Orcs Must Die! Deathtrap builds on the series’ signature mix of third-person action and tower defense. As a War Mage, you’ll face waves of enemies who want to overwhelm your rift. You must strategically place traps and actively fight alongside them to keep the orcs at bay. The combination of planning and real-time combat makes every match feel dynamic.

You start with a small pool of traps, including spike pits, wall-mounted crossbows, and flame jets, each with distinct uses. Placing traps effectively is key, especially as the battlefield grows more complex with multiple enemy entry points. Between waves, you can tweak your defenses and use in-game currency to unlock additional traps or upgrade existing ones. I quickly learned that funneling enemies into narrow corridors filled with spinning blades and fire traps is both effective and satisfying.

During one run, I faced a rift with three open pathways. Enemies were coming faster than I expected and overwhelmed one of my traps. I quickly activated a nearby turret to thin the horde while rushing between lanes to handle the stragglers. It felt great to finally pull through after such a chaotic defense.

The game introduces roguelike elements by letting you choose upgrades after each wave. These upgrades enhance your traps or abilities but often come with trade-offs, like slower cooldowns for higher damage. The variety of War Mages further deepens the experience. Each character, from Sophie’s dual blades and necromancy to Vaan’s rapid-fire crossbow, adds a unique playstyle to experiment with.

Whether playing by yourself or co-op, the gameplay emphasizes flexibility and adaptation. Every level tests your ability to manage resources, adapt strategies, and face increasingly challenging enemies.

In a vibrant fantasy game scene, armored characters engage amidst floating buildings and parachuting figures, reminiscent of Orcs Must Die!. Under the bright sky, strategically placed traps evoke the thrilling defense tactics of a Deathtrap encounter.

Aesthetic Mayhem

Orcs Must Die! Deathtrap embraces a cartoonish art style that complements its chaotic gameplay. The environments are colourful and detailed, with a mix of indoor castles, outdoor courtyards, and trap-laden battlegrounds. Each level feels visually distinct, offering clear layouts to help you plan your strategies effectively. Enemy designs vary across the factions, adding personality to the waves of orcs you face.

The game’s animations and effects make traps and combat feel dynamic, with traps triggering satisfying and noticeable reactions. Traps like springboards and flame jets produce clear effects, such as launching orcs into the air or burning them. The user interface is easy to use and shows important details like enemy paths and trap cooldowns clearly.

The soundtrack mixes medieval themes with heavy metal elements, adding energy to the action. Sound effects, like traps triggering or enemies approaching, help you stay aware during battles. War Mage voice lines add some humour, though they start to feel repetitive during longer sessions.

Overall, Orcs Must Die! Deathtrap delivers a lively and polished presentation that matches its gameplay’s fast-paced and chaotic nature.

A vibrant fantasy market scene unfolds with orcs weaving through colorful stalls, their boisterous laughter mingling with enchanting melodies. Characters and creatures engage in spirited activities, while a looming Deathtrap adds an unexpected twist to the lively spectacle.

Orcs Must Die! Deathtrap Delivers Strategic Chaos and Fun

Orcs Must Die! Deathtrap successfully captures the chaotic fun of its predecessors while introducing fresh elements to keep things interesting. The mix of tower defense strategy and third-person combat works well, while roguelike upgrades keep each run unpredictable. Playing as different War Mages with unique abilities encourages experimentation, whether you’re playing by yourself or teaming up with friends.

Visually, the game’s cartoonish style matches its playful, over-the-top action, and the medieval-metal soundtrack amps up the energy. The story provides just enough context to fuel the action, focusing on the fractured orc factions and their power struggles.

If you enjoyed Orcs Must Die! 3, you’ll likely feel right at home here. The new traps and mechanics build on the formula while keeping the series’ core appeal intact. It doesn’t radically change the genre, but it delivers a satisfying and creative take on orc-slaying mayhem.

Orcs Must Die! Deathtrap

Review by @4ScarrsGaming

In a vibrant landscape, characters wield weapons as they confront foes in the thrilling world of Orcs Must Die! Deathtrap.
Gameplay
Presentation
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Overall Value

Summary

Orcs Must Die! Deathtrap refines the series’ signature blend of tower defense and third-person combat with new traps, roguelike mechanics, and varied War Mages. The story provides context without overshadowing gameplay, while the cartoonish visuals, energetic soundtrack, and dynamic effects enhance the chaotic action. Fans of Orcs Must Die! 3 will appreciate the expanded mechanics and creative challenges. Though it doesn’t reinvent the genre, it offers a fun, strategic experience for single and co-op play.

3.8

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4ScarrsGaming

Jon is a proud Canadian who has a lifelong passion for gaming. He is a veteran of the video game and tech industry with more than 20 years experience. Jon is a strong believer and supporter in cloud gaming, he's that guy with the Stadia tattoo! He enjoys playing and talking about games on all platforms and mediums. Join the conversation with Jon on Threads @4ScarrsGaming and @4ScarrsGaming on Instagram.

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