I have personally been thoroughly enjoying The First Descendant since the free-to-play shooter/RPG from Nexon launched last week. I have been spending my time playing the game on GeForce NOW and PS5.
The game did launch with a few issues, however, but it seems that Nexon is already hard at work to roll out the improvements and Hotfix 1.0.1 is already available for the console versions of the game.
You can see the patch notes in full below:
Platform & System
– Fixed the issue where the logo sound volume was too high when launching the game.
– Server and client stabilization has been carried out.
– (PS5) Removed unintended factors that were degrading performance.
– (PS5, XSX) Fixed the issue where FSR Upscale was malfunctioning.
Content Improvements
– Knockback and knockdown recovery times have been sped up by 1.5 times.
– The maximum usage of the Eterllick shield skill per phase has been reduced from 2 times to 1 time.
Bug Fixes
(1) UI/UX
– Fixed the issue where the back button did not work after closing the capacity exceeded popup in the module enhancement UI.
(2) Descendant
– (XB1) Fixed the issue where the heads of other players wearing skins would intermittently not display.
(3) Module
– Fixed the issue where the ‘Skill Power Modifier’ number was not applied correctly after level 5 enhancement of the ‘Lethal Infection’ module.
– Fixed the issue where the ultimate module drop animation was used when the normal module ‘High-Power Rounds Capacity Increase’ was dropped.
(4) Field
– Fixed the issue where object destruction animations did not appear in the Strategic Outpost.
– Fixed the issue where the name and description of the NPC Dominique in the Hagios region were displayed incorrectly.
(5) Equipment
– Fixed the issue where the Guided Round of the Ultimate Weapon ‘Restored Relic’ did not apply the ‘Ancient Fire’ status effect.
– Fixed the tooltip error for the Fire Skill Power of the ‘Active Volcano’ External Components 2-set effect.
– Fixed the tooltip error for the Weak Point Damage of the ‘Frozen Heart’ External Components 4-set effect.
Source – The First Descendant
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I’m loving the game although the reliance on micro-transactions is way too much in my estimation, especially compared to the earlier betas. That won’t change as it’s Nexon’s MO, but I do think it will eventually force a drop off in players.
One issue that won’t get a fix (as I don’t think it’s possible), is that you can’t choose in-game settings when playing via GeForce NOW using a controller. The long-press button is the same as used by GFN for its settings and it takes precedence. So, the only way to make changes to settings in-game is to quit, fire up the game and choose the settings link in the bottom right of the screen just before playing.