The Entertainment Software Association (ESA) announced on November 2nd that six gaming companies are now using its Accessible Games Initiative tags across their game pages, storefronts, and catalogues. Electronic Arts, Google (YouTube Playables), Nintendo of America, Riot Games, Ubisoft, and XBOX are part of the rollout, giving people another way to check accessibility features before choosing a game.
The initiative was introduced in March 2025 with 24 tags for features including narrated menus, large and clear subtitles, input remapping, and difficulty settings. Each tag has its own definition and criteria. For example, Narrated Menus means a game supports screen readers or voice narration for menus and notifications.
Accessibility Tags Expand Across Gaming Storefronts
Where you find the tags depends on the company. EA’s product page for The Sims 4 groups accessibility information into auditory, gameplay, input, and visual categories. Its auditory features include stereo and surround sound. Riot Games has a dedicated accessibility page for its games. For 2XKO, the page lists narrated menus, chat speech-to-text and text-to-speech, and basic input remapping. Riot notes that its listed features are validated against each game’s current live build. You can see which options are listed before downloading or buying a game.
Ubisoft began adding the tags to game pages in May, with plans to include more games over time. Its October update includes Assassin’s Creed II, Far Cry 2, and Prince of Persia: The Sands of Time. Those games came out years before the initiative, but they’re included on Ubisoft’s list of games using the standardized tags.
Nintendo of America also posted about the rollout on X on November 2nd. It says the tags help people identify accessibility options in many Nintendo games. On Nintendo.com, the information appears in the “About this item” area on participating game pages. Nintendo’s post also directs readers to the initiative’s website for explanations of the tags.
Google is using the tags for YouTube Playables. Supported games show them under “Game Info” on mobile and web. Google’s developer rules also prohibit tags that misrepresent what a game supports.
The tags aren’t mandatory, and a game without them can still offer accessibility features. Companies can keep their existing accessibility labels alongside the shared ones. The tags are currently available in U.S.-English, and individual games may offer different options depending on the platform or version.
XBOX Cloud Gaming Already Supports the Tags
XBOX introduced the Accessible Games Initiative tags across its digital experiences in July 2025, including XBOX Cloud Gaming. They’re available through its console and PC storefronts, mobile app, and website. If you’re browsing games to stream, you can check accessibility information alongside other game details.
We covered that rollout last year. XBOX also kept its earlier accessibility tags where the new initiative didn’t have equivalent labels. Both sets can appear together, so information covered by XBOX’s older tags isn’t lost when you’re browsing its games.
You can find descriptions and criteria for all 24 tags on the official Accessible Games Initiative website. A tag on one game doesn’t mean the same feature is available in every game from that publisher. Check the individual game page before you start playing.
As always, remember to follow us on our social media platforms (e.g., Threads, X (Twitter), Bluesky, YouTube, and Facebook) to stay up-to-date with the latest news. This website contains affiliate links. We may receive a commission when you click on these links and make a purchase, at no extra cost to you. We are an independent site, and the opinions expressed here are our own.


