Cloud Gaming Editorials
This is the subsection of Cloud Dosage for editorials from our staff and outside contributors. These represent opinion pieces on the current state and future of Cloud Gaming technology, services, games and more.
Could Intellivision Games Be Coming To Antstream Arcade?
Antstream Arcade has one of the most interesting libraries of many gaming subscription services. With games spanning from the early 1970s to the late 1990s/early 2000s, as well as many homebrew indie games. However, one notable classic gaming system which hasn’t got its library on Antstream Arcade is the Intellivision which was released in 1979 […]
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A New PlayStation Portable Cloud Gaming Hybrid? Maybe!
Sony PlayStation – the ubiquitous reminder of our collective childhood memories. Iconoclastic in itself, yet also self-indulgent enough to shrug off its own failures, Sony PlayStation evolved into Cher and Kate Bush’s love child – subjectively relevant. And Sony might revive the PSP or something similar. Yes. I know. I’m just the messenger. Don’t shoot. […]
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Grand Theft Auto VI and Cloud Gaming
The Grand Theft Auto series has always eclipsed the very fabric of the gaming spacetime continuum. A GTA release is such a massive event that some say there’s sorcery involved. Pfft. I am a sorcerer, and no one has that type of power in the sorcerer industry. It’s highly competitive, and casting a spell isn’t […]
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The Epic Store Banned Dragon Age: Inquisition (for Some)
The Epic Games Store, also known as The Fortnite People’s Free Game of The Week Store, has kept itself relevant and inclusive in the industry by releasing a smorgasbord of free AAA and indie games every week. Free. Literally. Akin to sloth foreplay, Epic likes to build the feverish anticipation with their “Mystery Game” […]
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A Stadia Insider Speaks! What Could Have Saved Stadia?
When Google Stadia made its debut in November 2019, it aimed to redefine the gaming landscape by offering seamless game streaming devoid of traditional hardware constraints. However, its journey was fraught with challenges, culminating in its official closure on January 18, 2023. Among the myriad of factors contributing to Stadia’s downfall, poor marketing, poor coverage, […]
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The Gaming Community Is Its Own Worst Enemy
I see a lot of folks in the gaming community bemoaning all the game studio restructuring, layoffs and closures (big and small) over the last year. Such actions have been happening industry wide to massive companies and small companies alike – independent or not, acquisitions or not. Personally, I’m still reeling from the news that […]
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Acquiring Studios Isn’t the Solution for Game Pass
Xbox’s ambitious strategy to bolster its Game Pass service by acquiring game studios seemed like a promising move on paper. However, as recent events unfold, it’s becoming increasingly evident that this approach may not be yielding the desired results. Instead of investing heavily in developing exclusive titles in-house, Xbox should have focused more on striking […]
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Netflix Games Summer Games Fest 2024 Predictions
Netflix Games has been confirmed as one of the publishers that will be taking part in Summer Games Fest. I wanted to go over what I expect to see confirmed for Netflix Games during the show. We’re going to go over a few different predictions including game release dates and game announcements. So let’s go. […]
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The Rollercoaster of GeForce NOW: Love, Hate, and Everything In-Between
In the stained halls of the GeForce NOW Subreddit, I posed an important question: “What do you love/hate about GeForce NOW?”. I expected a couple of replies and a comment or two about how I am ruining GFN for everyone and murder and all that. Little did I know that opening Pandora’s Box held more […]
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Palworld releases on GeForce NOW, a Win for the Community
We celebrate the small wins here at Cloud Dosage. I entered a snail racing tournament and my snail won. And that race was a marathon! 50 inches! The race lasted an entire week… Small victories. And then today happened. Thursday… GFN Thursday! GeForce NOW’s weekly release announcement day, i.e., players having existential breakdowns because of […]
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