Information
Code Vein II – Game Review
Code Vein II takes what worked before and pushes it further with deeper combat, a stronger story, and more room to play your way.
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Hands-on: Resident Evil Requiem Preview
After three hours with Resident Evil Requiem, it’s clear that playing as both Grace and Leon gives the game two very different energies that work well together
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Dead Take – Game Review
Our review of Dead Take, the psychological horror game from Surgent Studios. A short, cinematic satire of Hollywood with great scenes.
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Escape from Ever After – Game Review
Escape from Ever After blends smart writing, turn-based combat, and a playful storybook world into a charming RPG.
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Ebola Village – Game Review
Ebola Village is a short, old-school survival horror game built around atmosphere, exploration, and limited resources, even if it doesn’t always stick the landing.
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What Boosteroid’s Infrastructure Team Reveals About the Future of Cloud Gaming and AI
Boosteroid’s infrastructure team explains how cloud gaming solved power, density, and scaling challenges long before the AI boom.
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MIO: Memories In Orbit – Game Review
MIO: Memories in Orbit is a Metroidvania that rewards taking your time, with solid movement and a world that starts to make more sense the more you play.
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Cassette Boy – Game Review
Cassette Boy is a thoughtful puzzle game built around perspective that rewards patience, experimentation, and clever problem-solving.
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BrokenLore: UNFOLLOW – Game Review
BrokenLore: UNFOLLOW is a slow, story-driven horror game built around atmosphere, exploration, and personal themes.
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Kotama and Academy Citadel – Game Review
Kotama and Academy Citadel is a fast, demanding metroidvania built around combat, exploration, and learning through play.
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