Dragon Quest I & II HD-2D Remake – Game Review

A knight in armor faces a fiery path, with the Dragon Quest I & II HD-2D Remake title shining boldly on the right.

Dragon Quest I and II HD-2D Remake hit differently the moment I booted it up on my PS5. I grew up with the NES versions. Back when they were called Dragon Warrior and Dragon Warrior II. I didn’t always grasp the finer points of what I was doing as a kid. But I remember sitting close to the TV, grinding a few levels, and hoping the next town had gear I could actually afford. Coming back to these two classics now with the HD-2D makeover brought back a lot of those memories. Only this time everything looks sharper and a lot more inviting.

The HD-2D style makes the first steps feel smoother. The lighting, the layered backgrounds, and the sprite characters keep the older charm while giving the world more shape. I already enjoyed how this style worked in Dragon Quest III HD-2D Remake, which I reviewed earlier. But, seeing it applied to these early adventures gives them a different kind of warmth. It feels like the games I remember, just easier on the eyes and easier to settle into.

There are expanded story scenes, voiced moments, and a cleaner look across both games. But you can still feel the old rhythm underneath it all. You still wander from town to cave, and you still follow that simple loop that defined so many early RPGs. If you grew up with Dragon Warrior or just want a better way to revisit the roots of the series, this remake gives you a steady path back in.

Paths of the Bloodline

The story in Dragon Quest I and II HD-2D Remake keeps the simple setups from the original games. But, the expanded scenes help them land better today. If you have never played these before, the first game follows a lone hero who claims to be the next in Erdrick’s bloodline. Your quest is straightforward. You leave Tantegel Castle, search for proof of your lineage, rescue the princess, and take on the Dragonlord. The remake adds new scenes that introduce your role with more context. And, it makes the early hours easier to follow without changing the basic path the original set. I liked seeing how these moments link back to Dragon Quest III HD-2D Remake, since that story sets up the world these two games build on.

A small armored character stands on a red carpet in an ornate throne room with purple banners and golden thrones, evoking the classic style of the Dragon Quest I & II HD-2D Remake.

Dragon Quest II takes place generations later and shifts to a party adventure. You start as the Prince of Midenhall. And, soon you meet two relatives who join you on a quest to stop Hargon. The remake adds a fourth party member, which helps the story feel more active. The group talks more. They react to what’s happening, and gives the journey some personality while you travel from kingdom to kingdom. That helped the pacing feel smoother for me, even though the structure stays loyal to the original release.

The HD-2D style helps both games tell their stories with clearer moments. Town lights, shadows, and small details make scenes easier to read. When a voiced moment hits, the presentation gives it a bit more impact. These are still early JRPG stories. But, the added care makes them easier for newcomers to enjoy from start to finish.

Four characters stand on a glowing, circular stone platform with flames, surrounded by lush green trees, in the vibrant world of the Dragon Quest I & II HD-2D Remake.

Battles and Exploration

The shift between the two games becomes clear once you start fighting. Dragon Quest I keeps things simple with the lone hero setup, and you feel that right away in the early fights. There’s a steady pattern to it, but the remake adds new spells and skills that help deal with groups of enemies. I had a moment while moving through a small cave where a pack of enemies pushed me harder than I expected, and using one of those new skills saved the run. It reminded me how the original games liked to test you, only now you have more ways to respond.


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Three characters stand on grass near a tall tower, gazing at mountains and water under a bright sky in the vibrant world of Dragon Quest I & II HD-2D Remake.

Dragon Quest II changes the pace with a full party. Battles flow faster, and the extra member added for the remake gives the group more options. Sigils and Scrolls help with that, since they shift how abilities work once you start experimenting. I had more fun here trying different combinations just to see how the next fight played out. It made the game feel a bit more open, even though the structure stays close to the original.

The encounter rate can still get pretty wild. Sometimes you take a few steps and you’re right back in another fight, especially when you’re moving between towns. I didn’t mind it too much once I bumped the battle speed up, but yeah, it helps to tweak a few settings to keep things from dragging. Grinding is still part of the deal, and it kicks in more during tougher stretches, though the quality-of-life options make it easier to deal with than the old days. Exploration stays pretty simple, but checking corners for treasure or spotting a chest marker on the map gives you small goals to chase while you move around.

A Dragon Quest I & II HD-2D Remake video game battle scene with two monsters and a character attacking with a red energy blast.

Beyond the Pixel Glow

Dragon Quest I and II HD-2D Remake looks great right from the first few steps. The HD-2D style mixes warm lighting with classic sprites in a way that feels familiar but still fun to move through. The towns glow with small touches of light, caves have darker corners that feel more dramatic, and the overworld looks cleaner than anything I remember from my old Dragon Warrior days. I had a moment early on where I stopped near a bridge just to watch the water reflect the light, and it made me appreciate how much care went into rebuilding these older maps.

The soundtrack adds to that mood. The orchestral tracks carry each area well, even if some loops come back a bit quicker than you expect. There were times when I noticed the music repeating, but it still kept the right tone for the journey. Classic sound cues for things like opening menus or triggering actions stay in place, which helped me settle into both games faster.

A group of fairy-like characters stand near a glowing cottage in a magical forest with vibrant plants and lights, reminiscent of the enchanting style seen in the Dragon Quest I & II HD-2D Remake.

Voice acting pops up during important moments, and it works pretty well. When someone finally speaks up, it gives the scene a nice push without trying too hard. I liked how those moments hit a bit harder than I expected, especially with the HD-2D lighting helping the scene stand out.

On PS5, everything runs clean. The visuals stay crisp during battles and exploration, and loading is quick enough that it never pulls you out of the routine. It all comes together in a way that makes these older games feel steadier and easier to enjoy for long stretches.

Two characters talk in a lush, green forest clearing in a fantasy video game scene with on-screen dialogue, evoking the nostalgic charm of the Dragon Quest I & II HD-2D Remake.

Dragon Quest I and II HD-2D Remake stays true to its roots while giving them new life

Finishing Dragon Quest I and II HD-2D Remake felt a bit like catching up with an old friend and realizing they haven’t changed much, but they cleaned up nicely. I grew up with Dragon Warrior on the NES, so seeing these stories rebuilt with HD-2D visuals pulled me back in faster than I expected. The towns, the simple routes, the early story beats, they all reminded me of those hours I spent grinding in front of a small TV. Only now they look a lot better and land with more focus.


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Dragon Quest I and II HD-2D Remake keeps the flow of the originals, and that’s something you notice pretty early. The games still lean on steady battles and the usual grind, and I could feel those older design choices sneak in from time to time. It never hit a point where I wanted to tap out, but you need to settle into the slower rhythm the same way you did years ago. The quality-of-life options help smooth things over, and after a bit, everything falls into place.

The best parts come from the added scenes and the way the presentation helps them land. The HD-2D style makes the world feel cleaner and easier to move through. And, the new moments give each game a little more to work with without changing what they are. Dragon Quest II benefits the most since the party brings more personality, but both games feel steadier overall.

If you have history with these adventures or missed them back in the day, Dragon Quest I and II HD-2D Remake gives them a fresh coat without losing the charm that made them stand out in the first place.

Dragon Quest I & II HD-2D Remake

Jon Scarr

A knight in armor faces a fiery path, with the Dragon Quest I & II HD-2D Remake title shining boldly on the right.
Dragon Quest I & II HD-2D Remake (PS5 Version)
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Summary

Dragon Quest I and II HD-2D Remake brings two early RPGs back in a way that feels easier to jump into, with new scenes that help the stories hit a little harder. The presentation looks great on PS5, and the added options make the steady grind easier to settle into. Even with some older bumps, the bundle feels like a solid way to experience these classic adventures today.

4.1

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Jon Scarr (4ScarrsGaming)

Jon is a proud Canadian who has a lifelong passion for gaming. He is a veteran of the video game and tech industry with more than 20 years experience. Jon is a strong believer and supporter in cloud gaming, he's that guy with the Stadia tattoo! He enjoys playing and talking about games on all platforms and mediums. Join the conversation with Jon on Threads @4ScarrsGaming and @4ScarrsGaming on Instagram.

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