It’s another GFN Thursday jam packed with new game releases. We count 11 new titles on GeForce NOW and 11 existing titles getting Xbox and Microsoft Store support. The new titles are headlined by Forza Motorsport – a simulation like racer from the Forza team with photo-realistic graphics that are unmatched in the genre.
In addition, GFN would like to point out the launch of a new wireless router from Acer (the Predator Connect W6) that comes with cloud gaming QOS (Quality of Service) baked into its firmware.
New GFN Game Releases
- Forza Motorsport (New release on Steam, Xbox and available on PC Game Pass)
- From Space (New release on Xbox, available on PC Game Pass)
- Hotel: A Resort Simulator (New release on Steam)
- Saltsea Chronicles (New release on Steam)
- Star Trek: Infinite (New release on Steam)
- Tribe: Primitive Builder (New release on Steam)
- Lords of the Fallen (New release on Steam and Epic Games Store, Oct. 13)
- Metro Simulator 2 (Steam)
- Moonbreaker (Steam)
- Rubber Bandits (Xbox, available on PC Game Pass)
- Tiny Football (Steam)
One of the highlights here is the day and date release of Star Trek: Infinite.
However, we are also pretty stoked for the release of From Space on GFN (and Xcloud) with Game Pass support! The game was originally demoed exclusively on Stadia in an early form. However, Stadia closed down before the final game could be released in the cloud! But, via Game Pass it is joining both Xbox Cloud Gaming and GeForce NOW this week! Check out the trailer below:
New Game Store Support
The Following games which are already on GFN are getting additional support for the Xbox app and Microsoft Store (and in some cases are available via PC Game Pass):
- Bad North (Xbox, available on Microsoft Store)
- Call of the Sea (Xbox, available on Microsoft Store
- For The King (Xbox, available on Microsoft Store)
- Golf With Your Friends (Xbox, available on PC Game Pass)
- Narita Boy (Xbox, available on Microsoft Store)
- Sifu (Xbox, available on Microsoft Store)
- Star Renegades (Xbox, available on Microsoft Store)
- Streets of Rogue (Xbox, available on Microsoft Store)
- Supraland (Xbox, available on Microsoft Store)
- The Surge (Xbox, available on Microsoft Store)
- Yes, Your Grace (Xbox, available on Microsoft Store)
Finally, one new game has gotten additional support for the Epic Game Store
- Supraland Six Inches Under (Epic Games Store)



Having cloud gaming QoS baked directly into the Acer Predator Connect W6 firmware is a genuinely welcome feature. For fast-paced titles like Forza Motorsport, where even a brief latency spike or buffer hitch can send you careening off the track, prioritizing game packets makes total sense.
That said, from my own experience troubleshooting streaming setups, even the cleverest wireless QoS algorithms struggle to beat the unpredictability of local airwaves. I spent months battling random micro-stutters over Wi-Fi before finally running a dedicated physical line back to my distribution switch. Dropping a standard 10/100/1000 network transceiver https://serverorbit.com/network-devices/network-transceiver-modules/10-100-1000-en into the uplink port gave me a rock-solid Gigabit connection that immediately eliminated those frustrating compression artifacts and frame drops. Software-level packet management on a router helps a lot, but having that steady, uninterrupted pipeline on the physical layer is still the ultimate insurance policy for cloud gaming.
Do you think smart router firmware like this will finally bridge the latency gap for wireless cloud streaming, or is a hardwired connection still an unavoidable necessity for serious play?