Metal Eden – Game Review

Futuristic armored soldiers in combat surround the "Metal Eden" title and a robotic skull logo, featuring Towa and the Guardians of the Sacred Tree at the heart of the action.

You know when a shooter just clicks the second you get your hands on it? That was my first reaction with Metal Eden. It throws you straight into cybernetic chaos, and the speed at which everything moves is instantly satisfying.

Reikon Games, the team behind Ruiner, has put together a game that feels sharp and confident from the opening moments. Instead of easing you in with tutorials and restrictions, you’re handed a full set of movement options right away. Double-jashing, wall-running, and grappling through each stage quickly becomes second nature.

The hook here isn’t just about flashy moves though. Every fight feels like a balancing act between firepower and survival. One second you’re blasting away with a shotgun, the next you’re ripping out an enemy’s Core for a last-second boost of health. That constant push and pull kept me locked in, even when the action threatened to overwhelm.

At its best, Metal Eden delivers that pulse-quickening rush you look for in a shooter. It’s fast, smooth, and easy to pick up whenever you’re craving that hit of action.

Tangled Voices and a Fading Plot

Metal Eden drops you into a future where humanity’s survival depends on Cores, discs that hold a person’s consciousness. You play as Aska, a cybernetic Hyper Unit sent to the city of Moebius to rescue those trapped Cores and face the Engineers who control everything. It sounds like a setup for a sweeping sci-fi epic, but the execution doesn’t always land.

Most of the narrative comes through Nexus, the AI voice in your head. He rarely stops talking, often drifting into speeches about freedom, humanity, and existence while you are fighting for survival. Some of it gives you context, but much of it gets drowned out by the action. I found myself zoning out after a while, waiting for the chatter to end so I could focus back on the fight.

The main beats are clear enough. You battle Internal Defence Corps soldiers, uncover pieces of Aska’s past, and chip away at the Engineers’ control of the city. The larger mysteries, like Nexus’s true purpose, what makes Aska different, and how the Cores connect to a digital afterlife, remain buried under wordy delivery.


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The world itself leans on heavy cyberpunk design, with towering structures and a cold, mechanical feel. It sets the stage, but the story rarely gives it weight. For most of the campaign, the narrative fades into the background while the action drives everything forward.

A humanoid robot from Metal Eden interacts with a glowing device in a futuristic, red-lit laboratory marked with the letter "B".

Cores, Chaos, and Constant Action

The action in Metal Eden wastes no time pulling you in. Aska has a full set of movement options right from the start: double-jumps, dashes, wall-runs, and a grappling hook. Chaining them together feels smooth and keeps fights constantly moving. Enemies rarely sit still, so staying mobile is just as important as pulling the trigger.

Combat is all about choices. You can unload with shotguns, rifles, and plasma weapons, or get close and rip out an enemy’s Core. Tossing it like a grenade clears groups, while absorbing it restores health and charges a devastating punch. These quick decisions keep every battle tense and rewarding.

Weapons also evolve as you push through missions. Mods let you add new tricks, like grenade launchers for SMGs or sticky bombs for rocket launchers. Ability upgrades improve movement or Core abilities, though I noticed the difficulty curve didn’t always keep up. By the second half of the game, I felt a little too strong on normal difficulty, but higher settings offer more challenge.

One fight really stuck with me. I dashed across a gap, grappled up to a ledge, ripped a Core for health, then smashed down on a group of armored bots. It was pure chaos, but pulling it off felt incredible. That kind of flow is where Metal Eden shines brightest.

The Armored Ramball sections mix things up further, letting you roll through hazards and blast enemies with missiles. Short, but a fun break from the arenas.

A futuristic soldier fires a glowing energy weapon at a massive armored mech in the heart of Metal Eden, igniting an epic sci-fi battle scene.

A World of Steel and Static

Metal Eden makes a strong first impression with its cyberpunk look. Levels are filled with tall structures, harsh lighting, and plenty of metallic detail. The art direction leans heavy on greys and sharp lines, which fits the setting but can feel repetitive after a few stages. Outdoor sections on the planet Vulcan offer a little more colour, breaking up the monotony. Cutscenes are well rendered and do a good job showcasing the world, even if the story itself falls flat.


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On the technical side, performance is mostly stable but not flawless. Frame rate drops happen in the middle of bigger fights, which makes aiming harder than it should be. Even with performance mode enabled, the sudden dips are noticeable and can pull you out of the action. Lighting can also be harsh during faster sequences, making the screen harder to follow in chaotic moments.

Audio helps keep the combat sharp. Weapons all sound punchy, from the thud of the shotgun to the crack of the plasma rifle. Each shot feels satisfying, backed by solid impact effects. The soundtrack leans into electronic beats that fit the pace of the game. It keeps the energy up, even if it doesn’t have the same staying power as the combat itself.

Overall, Metal Eden delivers a striking look and strong sound design but struggles with consistency. When the visuals, audio, and performance line up, the game feels great. When they do not, the cracks show quickly.

Experience Metal Eden: a futuristic cityscape from a first-person shooter game, where neon-lit streets, powerful weapons, and relentless enemies immerse you in a dazzling high-tech battleground.

Metal Eden Strikes Fast and Fades Just as Quickly

Metal Eden is a game that knows what it wants to be. The combat is fast, the movement feels smooth, and the core-ripping mechanic gives fights a unique hook. Every encounter pushes you to stay aggressive, mix up your weapons, and think about survival on the fly. When it clicks, the action is as sharp as anything in the genre.

The flip side is how quickly it all wraps up. With only a handful of levels and no real replay hooks beyond higher difficulty, the campaign ends just as the systems start to open up. The upgrade tree is fun to experiment with, but by the end you are likely overpowered, and the challenge never quite catches up. The short runtime makes it easier to forgive, but it also leaves you wishing for more.

The story does little to help. Nexus talks constantly, often burying key details under rambling speeches that are hard to follow mid-combat. There are some big ideas about freedom and humanity, but the delivery keeps them from sticking. Combined with performance dips and a visual style that sometimes leans too hard on repetition, it keeps the game from reaching its full potential.

Still, what Metal Eden gets right is worth experiencing if you enjoy arena shooters. The speed, the chaos, and the satisfaction of tearing through a room full of enemies are hard to deny. It may not stay with you long, but while it lasts, it hits the mark.

Metal Eden

Jon Scarr

Armored soldiers with futuristic weapons clash in a fierce battle beneath the bold "Metal Eden" logo, capturing the heart of this sci-fi world.
Metal Eden (Xbox Series Version)
Gameplay
Presentation
Performance
Story / Narrative
Fun Factor
Overall Value

Summary

Metal Eden delivers sharp, fast-paced combat with smooth movement and a clever core-ripping system. The weapons feel great, upgrades add variety, and the action never slows down. On the downside, the campaign is short, the story gets buried under endless chatter, and performance stumbles pull it back. It’s a blast while it lasts, but it ends before reaching its full potential.

3.2

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Jon Scarr (4ScarrsGaming)

Jon is a proud Canadian who has a lifelong passion for gaming. He is a veteran of the video game and tech industry with more than 20 years experience. Jon is a strong believer and supporter in cloud gaming, he's that guy with the Stadia tattoo! He enjoys playing and talking about games on all platforms and mediums. Join the conversation with Jon on Threads @4ScarrsGaming and @4ScarrsGaming on Instagram.

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