Ludium Lab has announced a new collaboration with GlobalFun to expand the game catalogue available across its B2B and B2C cloud gaming solutions. The deal brings another content partner into Ludium Lab’s ecosystem, with games intended for operators, device manufacturers, and other companies using its technology.
A video attached to a social media post features Ben 10, The Amazing World of Gumball, Adventure Time, Teen Titans Go!, and We Bare Bears. That gives us a look at the franchises involved, but Ludium Lab hasn’t confirmed the exact games, release dates, or services that will receive them.
GlobalFun Expands Ludium Lab’s Content Partnerships
GlobalFun specializes in bringing mobile games to international markets. Its work includes adapting games for different regions and languages, along with handling distribution, promotion, and support after launch.
The company has worked with game developers and entertainment brands since 2003. GlobalFun’s website also names Cartoon Network as a partner and says it has developed games based on the network’s brands, which adds some context to the franchises featured in Ludium Lab’s video.
This isn’t Ludium Lab’s first recent content collaboration. In June, the company announced that Wired Productions games were coming to its cloud gaming catalogue. Sora Stream later connected Arcade Paradise, Tin Hearts, and Deliver Us the Moon to that wider agreement, giving us an example of how a Ludium Lab content deal can later turn into a service-specific game announcement.
Five Animated Franchises Appear In The Announcement Video
Ben 10 and Adventure Time appear alongside The Amazing World of Gumball, Teen Titans Go!, and We Bare Bears. The clip is the clearest indication of what the GlobalFun collaboration covers so far.
The franchise names still shouldn’t be treated as an official game list. Ludium Lab hasn’t said whether one or several games from each franchise are included, and the video doesn’t provide release dates or individual service information.
Exact Games And Service Availability Haven’t Been Confirmed
Ludium Lab says the collaboration will expand the premium games available across its B2B and B2C cloud gaming solutions. The announcement mentions operators, device manufacturers, and other partners, but it doesn’t identify which services will receive the GlobalFun games.
There’s also no information about regions, subscription requirements, or whether every Ludium Lab-powered service will carry the same games. For now, we’ll have to wait for Ludium Lab to confirm the exact games, where they’ll be available, and when they’re coming.
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