One year later, I still miss Google Stadia

By the end of 2022, Stadia users across the world were shocked by a sudden announcement from Google’s cloud gaming platform. Google Stadia would shut down.

It’s been a year since we bid farewell to Google Stadia. And, the void it left in the cloud gaming landscape is still palpably felt. Stadia’s closure marked the end of a service that, despite its challenges and skepticism, managed to carve out a “unique” space in the gaming world. Its accessibility and convenience set a standard that, so far, remains unmatched.

Stadia’s promise was bold and alluring: high-quality gaming on any screen, without the need for expensive hardware. It delivered on this promise to a significant extent, offering a cloud gaming experience that was both accessible and user-friendly. The ability to jump into a game with minimal fuss was a revelation for many. Personally, it opened the cloud gaming doors wide open for me.

A year later, the search for a potential replacement continues. Other cloud gaming services have stepped up, each with its own set of features and offerings. Yet, none have quite captured the essence of what made Stadia special. Some services may offer better graphics or a more extensive library, but they often come with caveats.

The convenience of Stadia’s model, where you could purchase games outright and play them in the cloud without worrying about subscription libraries or the fear of titles being delisted, is something that many gamers still yearn for. The platform’s approach to cloud gaming was, in many ways, ahead of its time. Thanks to its social options, and dedicated community, it truly felt like a proper platform – instead of simply a service like the ones we have access to today.

It’s clear that its impact on the cloud gaming industry was significant. It pushed the boundaries of what was possible and challenged other companies to rethink their approach to gaming in the cloud. The cloud gaming landscape continues to grow and change, and perhaps, in its own time, will reveal a worthy successor.

And, with this bittersweet taste in my mouth that still won’t go away, I want to ask you, the community: do you miss Google Stadia? Or perhaps: have you found your new home in the clouds? Let us know in the comments section below, or reach out via our social media accounts, such as X (formerly Twitter) or Threads.

Adrià MA

Adrià is a freelance graphic designer who enjoys playing video games and writing about them. A Nintendo fan at heart that enjoys the benefits of cloud gaming and loves its amazing community. As an Editor, Adrià covers news and more at Cloud Dosage.

One thought on “One year later, I still miss Google Stadia”

  1. I cant even express how much I miss Stadia. I am 54 years old now but back in the day I was a pretty avid gamer. After the last “Red Ring of Death”, I just stopped playing. I took a nice 12 year break but during the pandemic Google had an ad for a bundled Chromecast and Stadia Controller. Then it said I could play games without having to buy another gaming console because its all cloud based. “What?” “Clouds?” I bought it and after 3 months of it just sitting on my desk I decided to see what the catch was. There was no way this could work without having to buy something else. I was wrong. It worked, and all I needed was this controller and there were even free games? WHAT? How easy it was to play all these games and why aren’t more people talking about this or using it even. Google should have marketed the hell out of this, but I cant recall seeing any advertising except for an email from Google pushing the new Chromecast. Anyways, I’m addicted once again. The Cloud was the place to be and I thought to myself, this is the future of gaming right here. Then Google says “We dont like things that are cool.” No more Stadia for you.” Thankfully there were a few substitutes out there, and I settled on GeForce Now since I primarily play on my Chromebook. Google really had something with Stadia and if they would have thrown a couple bucks down for some clever marketing, I bet it would have been huge by now. What a shame.

Leave a Reply