Linux
Opinion: The CMA is Punishing Microsoft for Investing Early in Cloud Gaming
- Jack Deslippe
- April 26, 2023
- Editorials
- GeForce NOW
- Linux
- Xbox
- Xbox Cloud Gaming
Editorial: By blocking the Microsoft Acquisition on the grounds of “Protecting Cloud Gaming”, the CMA is doing more harm than good for the cloud gaming space. Let me explain… Everyone here at Cloud Dosage shares a passion for one thing: cloud gaming. It is the raison d’etre for this site! But, we also all realize […]
Read MoreMicrosoft’s Not Buying Activision to Compete With Sony
- Tyler Shippam
- September 2, 2022
- Activision
- Cloud Gaming
- Linux
- Microsoft
Microsoft’s purchase of Activision Blizzard is still pending regulatory approval, and plenty of drama surrounds it, including some interesting comments from Sony that “COD is a game that people buy consoles for” (despite it being multiplatform for 15+ years). It’s a move that follows other big acquisitions over the last few years, including Zenimax, Bungie, […]
Read MoreStadia is a Major Driver of Vulkan Adoption
- Jack Deslippe
- July 5, 2022
- Google Stadia
- Linux
- Stadia Platform
- Technology
Vulkan, now on its 1.3 release, represents a hugely important innovation for gaming. It is a performant, open and cross-platform graphics standard that can, in principle, run anywhere and everywhere – unlike Microsoft’s “DirectX” and Apple’s “Metal” graphics APIs which attempt to lock games into their specific endpoints. Vulkan, like OpenGL before it, is managed […]
Read MoreWhy Does Stadia Use Linux?
- Jack Deslippe
- June 23, 2022
- Google Stadia
- Linux
- Stadia Platform
- Technology
Given Windows’ dominant position in gaming, people often ask “Why does Stadia use Linux?” I decided to answer – to the best of my abilities, which does include a fair amount of data-center expertise and decades of gaming on Linux. I personally believe Microsoft’s massive investments in gaming content in the last year has more […]
Read MoreStadia Low Change Porting
- Jack Deslippe
- June 9, 2022
- Google Stadia
- Linux
- Stadia Platform
Earlier this year, at the Google for Games Developer Summit, the Stadia team confirmed what many folks who are familiar with gaming on Linux suspected, Google and developer partners have been using various known techniques to get Windows games running under Linux for Stadia. Google’s portfolio of techniques involves a continually evolving/maturing set of tools that […]
Read MoreYes. Windows games on Stadia are in Play!
- Jack Deslippe
- March 16, 2022
- Google Stadia
- Linux
- Stadia Games
- Stadia Platform
Today, at the Google for Games Developer Summit, the Stadia team confirmed what many folks who are familiar with gaming on Linux suspected, Google and developer partners have been using various known techniques to get Windows games running on Stadia. A windows game typically relies on (1) Windows system calls for various purposes (e.g. accessing […]
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