Cloud Gaming Editorials

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This is the subsection of Cloud Dosage for editorials from our staff and outside contributors. These represent opinion pieces on the current state and future of Cloud Gaming technology, services, games and more.


Cloud Gaming
Cloud Gaming Editorials Community

Your Cloud Gaming Experience Is Not “The” Cloud Gaming Experience

Cloud gaming is unlike any other form of gaming before it. A long time ago, in a place called The Eighties, if I were to go into an arcade and play Donkey Kong, and you were 100 miles away at the other end of the country playing the same title, our experience would be the […]

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The Cloud Wars Have Begun
Cloud Gaming Editorials Community

The Console War has Become the Cloud War

Since the dawn of technology and it’s ability to produce video games, the console wars have been with us. It’s been a long and viscious battle that has now lasted a full three generations in my family. I fear my son will also grow up in this time of war, becoming a gaming man while […]

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Stadia Controller Graphic
Cloud Gaming Editorials Community Stadia News

Post Stadia Stress

During Stadia’s short three-year life span, I gamed more than I ever have at any other point in 35 years. This was due to the ease of access and ability to play anywhere on any screen. And although this is still possible with other cloud gaming platforms, I don’t game anywhere near as much. Why? […]

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Xbox Cloud Gaming Logo
Cloud Gaming Editorials Community

Opinion: The CMA is Punishing Microsoft for Investing Early in Cloud Gaming

Editorial: By blocking the Microsoft Acquisition on the grounds of “Protecting Cloud Gaming”, the CMA is doing more harm than good for the cloud gaming space. Let me explain… Everyone here at Cloud Dosage shares a passion for one thing: cloud gaming. It is the raison d’etre for this site! But, we also all realize […]

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Boosteroid Hearts Microsoft and Xbox
Cloud Gaming Editorials Community

Microsoft’s Partnership Legitimizes Boosteroid as a Cloud Contender

Rapid Growth Microsoft’s new announcement of their 10-year partnership with Boosteroid is a giant boost (pun intended) to the cloud gaming service’s growth. Boosteroid has grown incredibly fast in the last few years and the new announcement suggests that growth could actually accelerating. It was only in January that Cloud Dosage reported Boosteroid had exceeded […]

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PS Plus and Shadow
Cloud Gaming Editorials Community

Why PS+ and Shadow Titles Aren’t Included in Our Cloud Games Catalog

Our cloud games catalog currently contains games available from GeForce NOW, Xbox Cloud Gaming, Blacknut, Utomik, Amazon Luna and Boosteroid’s “library” collection. However the catalog doesn’t currently include games from PlayStation Plus (PS+) Premium, Shadow, airgpu or Boosteroid’s “install” collection of games. Why is that? It isn’t a matter of laziness, although I wouldn’t blame […]

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Cloud Gaming Editorials Community Enlightenment

Microsoft’s Losing Streak May Be Over

The recent news this week regarding the ABK acquisition has shifted in Microsoft’s favor, but the battle is far from won.

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Good Evening Mr Bond
Cloud Gaming Editorials Community

Google Gaming Keeps Finding Ways to Show Up in Our Headlines

(Staff Member Editorial) Like a crazy ex, the tech mammoth keeps coming back, always returning with new ideas about how to better handle their relationship with gaming. The newest idea Google has is to be the back end for the gaming world. With a primary focus on live service titles. Here at Cloud Dosage, we […]

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which cloud service is best
Cloud Gaming Editorials Community

The Best Coud Gaming Service?

(Staff Member Editorial) Which is the best cloud gaming service? A difficult question to answer. Historically, gamers have always had a limited choice. It usually boiled down to one of two options. PC or Console. If you chose a console, Xbox or PlayStation. Before that, it was Nintendo or Sega. Going back even earlier we […]

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Collage of Games We Are Playing
Cloud Gaming Editorials Community

What We’re playing this weekend 2/10/23

Tyler Shippam– This week is Ratchet and Clank: Going Commando. I’m beginning a journey of playing through every single game in the series, and this is title #2. It’s fun to compare the improvements over the original. That game was made in 10 months! Wow. Besides that, I’m playing through the original Syphon Filter on […]

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