Cloud Gaming Technology
Informative articles about the technology (services, infrastructure, physics, games) behind Cloud Gaming from the experts at Cloud Dosage.
Stadia is a Major Driver of Vulkan Adoption
- Jack Deslippe
- July 5, 2022
- Google Stadia
- Linux
- Stadia Platform
- Technology
Vulkan, now on its 1.3 release, represents a hugely important innovation for gaming. It is a performant, open and cross-platform graphics standard that can, in principle, run anywhere and everywhere – unlike Microsoft’s “DirectX” and Apple’s “Metal” graphics APIs which attempt to lock games into their specific endpoints. Vulkan, like OpenGL before it, is managed […]
Read MoreThe Significance of Stadia’s Free Trials
Stadia is often criticized for not doing enough to entice new players to the platform and grow the user base. This is usually followed by a chorus of “they need to bring more games that gamers want to play” or “where is the hardware upgrade?”, but the truth is that Stadia is constantly rolling out […]
Read MoreWhy Does Stadia Use Linux?
- Jack Deslippe
- June 23, 2022
- Google Stadia
- Linux
- Stadia Platform
- Technology
Given Windows’ dominant position in gaming, people often ask “Why does Stadia use Linux?” I decided to answer – to the best of my abilities, which does include a fair amount of data-center expertise and decades of gaming on Linux. I personally believe Microsoft’s massive investments in gaming content in the last year has more […]
Read MoreStadia Low Change Porting
- Jack Deslippe
- June 9, 2022
- Google Stadia
- Linux
- Stadia Platform
Earlier this year, at the Google for Games Developer Summit, the Stadia team confirmed what many folks who are familiar with gaming on Linux suspected, Google and developer partners have been using various known techniques to get Windows games running under Linux for Stadia. Google’s portfolio of techniques involves a continually evolving/maturing set of tools that […]
Read MoreYes. Windows games on Stadia are in Play!
- Jack Deslippe
- March 16, 2022
- Google Stadia
- Linux
- Stadia Games
- Stadia Platform
Today, at the Google for Games Developer Summit, the Stadia team confirmed what many folks who are familiar with gaming on Linux suspected, Google and developer partners have been using various known techniques to get Windows games running on Stadia. A windows game typically relies on (1) Windows system calls for various purposes (e.g. accessing […]
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