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Four friends sitting on a couch, indulging in cloud gaming, with a pizza and snacks on the table in front of them.
Cloud Gaming Editorials Community Information

Why I Love the Stadia Community

All the positive Stadia community activity as of late has once again made one to resurrect/update my previous thoughts on Stadia and the community. Aside from my family and my work (both of which I’m super passionate about) as well as good food and a good beer, technology is one of the things that makes […]

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Stadia Controller
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Top 10 Stadia Games by Cross-Platform Sales

There are now well over 250 games on Stadia. And, unlike many other platforms, the games are carefully gated and curated by the Stadia team. By no means has every best selling game hit the platform, but the converse is mostly true – a surprisingly large fraction of the games available on Stadia are winners! […]

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Jack and Arthur, with the Jack holding a Stadia controller, enjoying cloud gaming against a green background.
Cloud Gaming Editorials Information

Why I’m a Stadian

The amazing “Stadia Community Day” this weekend (I’m writing this on Sunday, May 15. 2022) reminded me to update this op-ed for the new Stadia Dosage site. Aside from a few tweaks, I originally wrote this last year and still feel the same way. A rarity for me! It probably doesn’t surprise anyone who knows […]

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A flowchart depicting the translation layer for running a Windows game on different platforms. The chart shows a Windows game interfacing through DirectX, translating to either Linux or Stadia SDK via respective systems like DXVK, VkD3D, and Vulkan GPU Driver, enhancing cloud gaming experiences.
Cloud Gaming News Cloud Gaming Technology Games Information Stadia News

Yes. Windows games on Stadia are in Play!

Today, at the Google for Games Developer Summit, the Stadia team confirmed what many folks who are familiar with gaming on Linux suspected, Google and developer partners have been using various known techniques to get Windows games running on Stadia. A windows game typically relies on (1) Windows system calls for various purposes (e.g. accessing […]

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