Author: Jack Deslippe
Jack Deslippe is an HPC professional with a PhD in Physics from the University of California, Berkeley. As a hobby, he is passionate about consumer technology and Cloud Gaming in particular. He volunteers as an editor for Cloud Dosage in his spare time. See the games Jack is Playing at his Cloud Dosage Profile. Like his content? You can follow Jack on BlueSky: @jackdeslippe.com and Buy Jack a Beer.
Stadia Controller Getting Enhanced Android TV Support
Major kudos to good friend of Stadia Dosage, @_PapaBearGaming, who discovered that the Stadia Controller is beginning to get enhanced functionality when paired with the Chromecast with Google TV (CCwGTV). Keep in mind that this could be a slow rollout. However, this is something we’ve definitely been expecting to see based on our recent APK […]
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Saints Row Coming to Stadia Day and Date
The new, highly anticipated, Saints Row game will be coming to Google Stadia day and date on August 23! You can check out the news from the official Saints Row twitter account! This announcement had been rumored for awhile since the game was rated, and the community has certainly been hoping this announcement would come. […]
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Updates to Baldur’s Gate 3 and The Crew 2 Hit Stadia
If you are a Baldur’s Gate 3 or The Crew 2 player, some big updates for you have hit Stadia this week. Baldur’s Gate 3 Patch 8 This patch comes with a tremendous number of changes. You can find a complete list of them on the Larian forums. The highlights include There is a new […]
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Far Cry 3: Blood Dragon Out on Stadia
Great news! Far Cry 3: Blood Dragon has launched on Stadia! It appears to go on sale midnight local time on July 7 (i.e. in your local timezone), which has passed in Europe! Thanks again to friend of the website, @4Scarrs_Gaming, for the tip. This marks the 280th game to be released on the Stadia […]
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Stadia is a Major Driver of Vulkan Adoption
Vulkan, now on its 1.3 release, represents a hugely important innovation for gaming. It is a performant, open and cross-platform graphics standard that can, in principle, run anywhere and everywhere – unlike Microsoft’s “DirectX” and Apple’s “Metal” graphics APIs which attempt to lock games into their specific endpoints. Vulkan, like OpenGL before it, is managed […]
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Stadia Stats: Centipede Growth
Welcome back to another edition of Sunday Stadia Stats! This is the weekly blog post where we cover all the Stadia platform, game and community numbers. This week we are talking about Stadia Centipede growth and other leaderboard growth. You can always find and interact with all the data and plots on our Stadia Stats […]
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Elemental War (Original) and Tri6 Likely Coming to Stadia
Elemental War 2 recently hit Stadia and we gave it a pretty positive review! The game is the most true tower defense game on Stadia, with some unique elemental magic aspects thrown in. Now it looks like the original Elemental War game may be on its way to Stadia as well. Friend of the site, […]
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The July Stadia Pro Games are Now Available
The 6 Stadia pro games for July are now available! These include Centipede: Recharged RogueBook Five Nights at Freddy’s Security Breach Those Who Remain Worms WMD Fast & Furious: Spy Racers Rise of SH1FT3R Combined, the new games bring an additional 146 achievements to the platform. Five Nights at Freddy’s comes with 29 achievements. Centipede […]
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Stadia Mexico Territory Expansion is Coming
Watch this article ▲ At Stadia Dosage, we’ve advocated for a while now that the best thing Google Stadia can do to grow the platform and show their commitment to it is to expand to new territories. We’ve shown why we believe that a significant reason for the growth of the platform in December 2020 […]
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Streaming (Anything) Has Never Been About Fidelity
If there is one place where I think Google may have gone wrong in advertising Stadia early on, it was in touting fidelity as a major reason for gaming in the cloud. Yes, you can certainly throw super high-end hardware (even multiple GPUs!) at the problem of rendering amazing output imagery in the cloud. But, […]
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