Cloud Gaming Editorials

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This is the subsection of Cloud Dosage for editorials from our staff and outside contributors. These represent opinion pieces on the current state and future of Cloud Gaming technology, services, games and more.


Cloud Gaming Editorials

Ten Netflix Games That Allow Controllers

Netflix Games has just under eighty titles available on the Netflix mobile app. However, if you want to use a Razer Kishi or a traditional Bluetooth controller (Xbox, PlayStation, etc) there are only ten games that will allow you to do so. Let’s go over all ten and what each game is. Game One: Spiritfarer […]

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Games Like Pokémon to Play in the Cloud

Despite many popular RPG titles “evolving” their gameplay to allow for more action, the charm of creature-collecting and battling, popularized by the Pokémon series, continues to captivate players. In recent times, a variety of indie games have emerged, offering unique takes on Pokémon, many of which are now accessible via cloud gaming services. One such […]

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Unity Raining Down from the Clouds
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Editorial: Unity’s Fee Changes Could Be Harmful for Subscription Services

The video game industry has been abuzz for a week after Unity announced that it will begin charging game creators a new per-installation fee on games that use the Unity Engine (which is especially popular in creating Indie games). After a threshold is reached, Unity is planning to charge $0.20 every time a user installs […]

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PS Remote Play Backbone One Controller
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PlayStation Remote Play Review From a Cloud Gamer

As an Editor here at Cloud Dosage, I’m obviously quite enamored with Cloud Gaming technology. But, unfortunately, not every game can be played in my favorite way at the moment. Final Fantasy XVI is one of those titles that has yet to hit the cloud. In lieu of the cloud, I have been playing a […]

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Nacon Revolution X Pro Controller Camo Edition – Review

Pro gaming controllers are not usually a piece of video game hardware that I am interested in, however, when I was provided with the opportunity to review the Revolution X Pro Gaming Controller Camo Edition from Nacon, my interest peaked. Straight out of the box, I was very impressed to see that the controller came […]

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Top Games To Play on GeForce NOW

GeForce NOW is undoubtedly leading the way in the cloud gaming space. Especially in terms of the stream quality you can expect to experience while playing games on the service. The GFN library currently sits at over 1600 titles, spread across various storefronts such as Steam, Epic Games Store, and Ubisoft Connect. With their 10-year […]

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Microsoft and Sony Share Their Thoughts on Cloud Gaming

In the recent FTC vs. Microsoft hearings, the future of cloud gaming took center stage. With Xbox chief Phil Spencer and Sony Interactive Entertainment CEO Jim Ryan offering their perspectives. Their comments revealed two distinct visions for the future of this technology. Highlighting the divergent paths these industry giants are taking. Xbox, under Phil Spencer’s […]

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Mass Effect
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Top Games To Play on Xbox Cloud Gaming

Xbox Cloud gaming allows you to play hundreds of console, or PC, titles across a range of devices at no extra cost other than your Xbox Game Pass Ultimate Membership. You can even play supported free-to-play titles such as Fortnite at no cost at all – i.e. you don’t even need a subscription or an […]

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Cloud Gaming & Me

My general history with video games is relatively straightforward. I have been a gamer since I was able to hold a controller! My first console was the SEGA Master System, and from there, I have progressed with console generations, up until our current gen where I own an Xbox Series X and a PlayStation 5.  […]

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CMA vs European Commision
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New Hope For Microsoft’s Activision Acquisition

Last Month, we reported on the news that the CMA had blocked Microsoft’s acquisition of Activision Blizzard. It was a concern for many, myself included, that other authorities and regulators around the world would follow the somewhat misguided views of the UK’s CMA. Thankfully, if today’s news is anything to go by, this doesn’t seem […]

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