Cloud Infrastructure
EMPERIA Launches Founding Community Before Its Cloud Gaming Platform
EMPERIA, a new cloud gaming startup, has launched its free Founding Gamers community before its platform exists. See what comes next.
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Zain KSA Deploys Nokia Deepfield for Low-Latency Cloud Gaming and Streaming
Zain KSA deploys Nokia Deepfield across 100+ Saudi cities, adding real-time network visibility for cloud gaming and streaming.
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RDP FIDO 1.19 Adds Game Streaming for Windows Cloud PCs
RDP FIDO 1.19 adds FIDO Stream, a new game-streaming mode for Windows PCs and cloud virtual machines. It keeps FIDO2 hardware-key access in place while adding controller support, high refresh rates, and other gaming-focused features.
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Why More GPUs Don’t Always Mean More Cloud Gaming Capacity
Adding more GPUs can increase cloud gaming compute, but it doesn’t guarantee the same increase in usable capacity. We look at how scheduling, location, resource demands, and peak usage affect how much new hardware can actually support.
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Why Starting a Game in the Cloud Takes More Than Just an Available GPU
Starting a game in the cloud takes more than an available GPU. See how storage, orchestration and networking turn compute into a playable session.
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Cloud Gaming Forecast to Be Africa’s Fastest-Growing Gaming Platform
Mordor Intelligence forecasts cloud gaming as Africa’s fastest-growing gaming platform through 2031, supported by mobile, networks and data centres.
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Google Cloud Sees AI and Cloud Infrastructure Powering Living Games
Google Cloud sees AI and cloud infrastructure powering living games with persistent memory, adaptive worlds, and AI-assisted development.
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Why Digital Alpha’s Up To $215M Blacknut Bet Is An Infrastructure Play
Digital Alpha is betting up to $215M on Blacknut. Here’s why cloud gaming infrastructure, GPU capacity and edge networks are central to the deal.
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AWS Releases An AI Assistant For Monitoring Game Servers
AWS releases an AI assistant for monitoring GameLift Servers, Amazon EKS clusters and cloud infrastructure costs.
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